He Hu Darz Arena is loaded with fun game formats to keep your most dedicated players coming back for more. The most popular game formats include:
Capture The Flag
Your mission is to capture the opponents flag and return it to your Base. If you are hit while carrying the flag, it resets and you will have to retrieve it again so work as a team to escort the flag carrier. Passing the flag is available, but can be disabled.
King of The Hill
One Base at a time is chosen by the server to be the hill. The active hill will pulse white until it has been captured, when it will change to match the team that captured it. Every minute a new hill is chosen so you’ll have to keep moving.
Every Element and Base in the arena is capturable. Tag a target to capture it. Earn points for your team for every second you hold one of these targets.
The Element in the center of the arena begins as the ball, flashing white. Tag this Element first to start earning points. The player that tags you will become the next ball carrier. Rabbit of the Arena
One player is randomly selected to begin the game as the rabbit, shown by their vest flashing white in a fast-moving pattern. The player who hits them first becomes the new rabbit. The rabbit earns bonus points rapidly, so find the rabbit early and often to win.
A team game format with limited lives. Get hit 10 times and you are out. This format is very popular for member tournaments. Don’t let your team down.
Everyone for themselves. Earn points for zapping other players and a bonus for every player who gets eliminated before you. You can’t win the game just by hiding in a corner, but you must still play carefully.
Play as a heavily armored warrior. It will take several tags to deactivate another player.
Touch the correct sequence of Elements to bring down your opponents’ laser gate and reach their Base. If you attack their Base without first taking down the gate, you will be shut down for 30 seconds.
Its everyone for themselves as each player begins the game as a survivor. 15 seconds into the game, the zombie outbreak begins and one player is chosen at random as the first zombie, turning them green. Any player who is hit three times by a zombie is infected and becomes a zombie. Survivor bonuses are earned for every minute that a survivor remains human.
Everyone for themselves. The player with the fewest remaining points is eliminated from the game every minute. The player with the highest score wins the game.
A team game with a twist. Every minute, the player with the fewest points on the losing team is eliminated. Don’t be the weakest link at the next poll.
A classic game format that emulates team-based FPS games. Every time you are hit you must return to your Base to get back in the action.
Everyone for themselves. Each time you are hit you will need to pass by an Element to respawn.
Earn points for your team every time you tag another player, but two items are worth much more. Focus on the opponents’ Captain and Base to win the game.
Each team consists of players of five different roles: Sniper, Artillery, Infantry, Engineer, Captain.
The Sniper has a slow shot rate but cuts through armor in one hit and is in stealth mode with dim lights so they are hard to locate.
The Artillery is heavily armored and cuts through armor instantly but fires slowly and has bright lights, making them an easy target.
The Infantry is lightly armored with a fast firing normal shot.
The Engineer is the only player able to arm the Base’s defenses. When an Engineer tags an Element, its defenses are activated, occasionally tagging nearby enemies.
Tagging the Captain is worth triple the point value of other players. Protect the Captain or lose the game.